Normally, we rarely cover video games here at ComicUI. Its not our focus, but still a huge part of who we are. It should come to no surprise to anyone who knows us that when any game in the Halo franchise is announced, we’re excited. It definitely is part of who I am and what makes me tick.

This morning, Bonnie Ross, 343 Studio’s General Manager announced HALO 5: GUARDIANS for Xbox One coming in 2015. In the announcement on a blog post, Ross goes on to talk about the future of Halo and how this 5th entry in the Master Chief storyline is a large step forward from Halo 4.

“Halo 5: Guardians is a bigger effort than Halo 4. That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.”

Halo 5 will run “at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade,” and will also be running on a brand new game engine (duh, its the Xbox One). We normally expect these announcements to be made at E3 this coming June, however, with the recent permanent price drop of the Xbox One, its no surprise they’d hit us with a second punch in the form of Halo.

Check back with us after the June 9 conference at E3 from Microsoft for more details involving Halo 5: Guardians and our unadulterated excitement for the game. Until then, enjoy the new image and last year’s teaser video.

Halo 5 Banner

E3 2013 Halo 5 Teaser

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Co-host of Superhero Slate podcast and the co-founder of ComicUI. My passions lie with Marvel, Star Wars, Halo, the Muppets, and my huge Funko Pop! Vinyl collection. Ask me about it sometime!